Straight Line in 3D

Foot of Perpendicular and Distance from Point to Line

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Foot of Perpendicular and Distance from Point to Line

Foot of Perpendicular and Distance from Point to Line

Hello JEE aspirants! In this lesson, we'll explore a crucial concept in 3D geometry: finding the foot of the perpendicular from a point to a line, the perpendicular distance, and the image of a point with respect to a line. These concepts are frequently tested in JEE Main, and mastering them will significantly boost your score. Let's dive in!

Conceptual Understanding

Imagine a point PP floating in space and a straight line LL. Now, picture dropping a perpendicular from PP onto the line LL. The point where this perpendicular intersects the line is called the foot of the perpendicular. The length of this perpendicular is the perpendicular distance from PP to LL. Finally, if you extend the perpendicular from PP to an equal distance on the other side of the line, you'll reach the image of PP with respect to the line (like a mirror image!).

Why is this important? Many problems in 3D geometry and vector algebra involve finding the shortest distance from a point to a line, which is essentially the perpendicular distance. Also, understanding reflections and symmetry is key in various geometrical problems, making the concept of the image of a point important.

Finding the Foot of the Perpendicular

Let's say we have a point P(x1,y1,z1)P(x_1, y_1, z_1) and a line given in vector form as r=a+λb\vec{r} = \vec{a} + \lambda \vec{b}, where a\vec{a} is a known point on the line, b\vec{b} is the direction vector of the line, and λ\lambda is a scalar parameter. Our goal is to find the coordinates of the foot of the perpendicular, which we'll call QQ.

r=a+λb\vec{r} = \vec{a} + \lambda \vec{b}

Here's the step-by-step process:

  1. General point on the line: Any point QQ on the line can be represented as q=a+λb\vec{q} = \vec{a} + \lambda \vec{b}. Let's say a=a1i^+a2j^+a3k^\vec{a} = a_1\hat{i} + a_2\hat{j} + a_3\hat{k} and b=b1i^+b2j^+b3k^\vec{b} = b_1\hat{i} + b_2\hat{j} + b_3\hat{k}. Then, the coordinates of QQ are (a1+λb1,a2+λb2,a3+λb3)(a_1 + \lambda b_1, a_2 + \lambda b_2, a_3 + \lambda b_3). This is a general point on the line.
  2. Q=a+λbQ = \vec{a} + \lambda \vec{b}
  3. PQ must be perpendicular to b: Since PQPQ is perpendicular to the line, the dot product of the vector PQ\vec{PQ} and the direction vector b\vec{b} must be zero. The vector PQ=qp=(a1+λb1x1)i^+(a2+λb2y1)j^+(a3+λb3z1)k^\vec{PQ} = \vec{q} - \vec{p} = (a_1 + \lambda b_1 - x_1)\hat{i} + (a_2 + \lambda b_2 - y_1)\hat{j} + (a_3 + \lambda b_3 - z_1)\hat{k}. Therefore, PQb=0\vec{PQ} \cdot \vec{b} = 0.
  4. PQb=0\vec{PQ} \cdot \vec{b} = 0
  5. Solve for λ: Expanding the dot product, we get: (a1+λb1x1)b1+(a2+λb2y1)b2+(a3+λb3z1)b3=0(a_1 + \lambda b_1 - x_1)b_1 + (a_2 + \lambda b_2 - y_1)b_2 + (a_3 + \lambda b_3 - z_1)b_3 = 0 This equation can be solved for λ\lambda. Once you find the value of λ\lambda, substitute it back into the equation q=a+λb\vec{q} = \vec{a} + \lambda \vec{b} to get the coordinates of the foot of the perpendicular QQ.

Perpendicular Distance

Once you have the coordinates of QQ, finding the perpendicular distance is straightforward. It's simply the magnitude of the vector PQ\vec{PQ}.

Perpendicular distance=PQ=(xQxP)2+(yQyP)2+(zQzP)2\text{Perpendicular distance} = |\vec{PQ}| = \sqrt{(x_Q - x_P)^2 + (y_Q - y_P)^2 + (z_Q - z_P)^2}

Image of a Point

The image of point PP (let's call it PP') is such that QQ is the midpoint of PPPP'. If PP' has coordinates (x,y,z)(x', y', z'), then:

xQ=xP+x2,yQ=yP+y2,zQ=zP+z2x_Q = \frac{x_P + x'}{2}, \quad y_Q = \frac{y_P + y'}{2}, \quad z_Q = \frac{z_P + z'}{2}

Solving for x,y,zx', y', z', we get the coordinates of the image PP'.

p=2qp\vec{p'} = 2\vec{q} - \vec{p}

In component form:

x=2xQxP,y=2yQyP,z=2zQzPx' = 2x_Q - x_P, \quad y' = 2y_Q - y_P, \quad z' = 2z_Q - z_P

Tips for Solving Problems

  • Visualize: Always try to visualize the problem in 3D space. This will help you understand the relationships between the point, the line, and the perpendicular.
  • Vector vs. Cartesian: You can solve these problems using vector algebra or Cartesian coordinates. Choose the method that you are more comfortable with and that seems easier for the specific problem.
  • Check Perpendicularity: After finding the foot of the perpendicular, double-check that PQb=0\vec{PQ} \cdot \vec{b} = 0 to ensure your calculations are correct.

JEE Trick: Sometimes, the JEE exam might give you the equation of the line in Cartesian form. Convert it to vector form r=a+λb\vec{r} = \vec{a} + \lambda \vec{b} before applying the formulas.

Common Mistakes to Avoid

  • Incorrect Dot Product: Make sure you calculate the dot product PQb\vec{PQ} \cdot \vec{b} correctly. A small error here can lead to a completely wrong answer.
  • Forgetting the Vector Sign: Remember that PQ=qp\vec{PQ} = \vec{q} - \vec{p}, not pq\vec{p} - \vec{q}. The order matters!
  • Confusing Image and Foot: Don't confuse the foot of the perpendicular with the image of the point. They are different points! The foot is on the line, whereas the image is on the opposite side.