In a triangle ABC, if BC=3, CA=5 and BA=7, then the projection of the vector BA on BC is equal to :
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Solution
Key Concepts and Formulas
Vector Projection: The projection of vector a onto vector b is given by Projba=∣b∣a⋅b=∣a∣cosθ, where θ is the angle between a and b.
Cosine Rule: In a triangle with sides a,b,c and angles A,B,C opposite to them respectively, the cosine of an angle is given by:
cosB=2aca2+c2−b2
Step-by-Step Solution
Step 1: Identify the vectors and the required projection.
We are asked to find the projection of vector BA on vector BC.
Let a=BA and b=BC.
The magnitudes are given as:
∣BC∣=3∣CA∣=5∣BA∣=7
Using standard triangle notation where a,b,c are the lengths of the sides opposite to vertices A,B,C respectively:
a=∣BC∣=3b=∣CA∣=5c=∣BA∣=7
The projection of BA on BC is given by the formula:
ProjBCBA=∣BA∣cos(∠ABC)
We need to find the value of cos(∠ABC).
Step 2: Apply the Cosine Rule to find cos(∠ABC).
The Cosine Rule relates the lengths of the sides of a triangle to the cosine of one of its angles. For angle B (which is ∠ABC), the rule is:
cosB=2aca2+c2−b2
Substituting the given side lengths:
a=∣BC∣=3b=∣CA∣=5c=∣BA∣=7
cos(∠ABC)=2×3×732+72−52cos(∠ABC)=429+49−25cos(∠ABC)=4258−25cos(∠ABC)=4233
Simplifying the fraction by dividing the numerator and denominator by 3:
cos(∠ABC)=1411
Step 3: Calculate the projection of BA on BC.
Now we use the projection formula with the values we have:
ProjBCBA=∣BA∣cos(∠ABC)
We know ∣BA∣=7 and cos(∠ABC)=1411.
ProjBCBA=7×1411ProjBCBA=147×11ProjBCBA=1477
Simplifying the fraction by dividing the numerator and denominator by 7:
ProjBCBA=211
Common Mistakes & Tips
Correct Angle Identification: Ensure the angle used in the projection formula is the actual angle between the two vectors when placed tail-to-tail. In this case, BA and BC both originate from B, so ∠ABC is the correct angle.
Cosine Rule Application: Carefully match the sides with the angles in the Cosine Rule. For cosB, the side opposite to B (which is b or ∣CA∣) is subtracted, and the adjacent sides (a and c, or ∣BC∣ and ∣BA∣) are used in the positive terms and the denominator.
Scalar Projection vs. Vector Projection: The question asks for the projection, which is a scalar quantity (a length). The formula ∣a∣cosθ gives this scalar projection. Do not confuse this with the vector projection, which would be (∣b∣2a⋅b)b.
Summary
The problem requires calculating the scalar projection of one vector onto another in a triangle. This is achieved by first identifying the magnitudes of the sides and the angle between the vectors. The Cosine Rule is then applied to find the cosine of the angle ∠ABC using the given side lengths. Finally, the scalar projection is computed by multiplying the magnitude of the vector being projected (BA) by the cosine of the angle between the two vectors.